Lesson 5: Understanding LAN Switching
This lession covers an introduction to switching
technology.
The Agenda
- Shared
LAN Technology
- LAN
Switching Basics
- Key
Switching Technologies
We'll begin by looking at traditional shared
LAN technologies. We'll then look at LAN switching basics,
and then some key switching technologies, such as spanning
tree and multicast controls.
Let's begin our discussion by reviewing shared
LAN technologies.
Shared LAN Technology
Early Local Area Networks
The earliest Local Area Network technologies
that were installed widely were either thick Ethernet or thin
Ethernet infrastructures. And it's important to understand
some of he limitations of these to see where we're at today
with LAN switching.With thick Ethernet installations there
were some important limitations such as distance, for example.
Early thick Ethernet networks were limited to only 500 meters
before the signal degraded.In order to extend beyond the 500
meter distance, they required to install repeaters to boost
and amplify that signal.There were also limitations on the
number of stations and servers we could have on our network,
as well as the placement of those workstations on the network.
The cable itself was relatively expensive, it was also large
in diameter, which made it difficult or more challenging to
install throughout the building, as we pulled it through the
walls and ceilings and so on. As far as adding new users,
it was relatively simple.There could use what was known as
a non-intrusive tap to plug in a new station anywhere along
the cable.And in terms of the capacity that was provided by
this thick Ethernet network, it provided 10 megabits per second,
but this was shared bandwidth, meaning that that 10 megabits
was shared amongst all users on a given segment.
A slight improvement to thick Ethernet was
thin Ethernet technology, commonly referred to as cheaper
net.This was less expensive and it required less space in
terms of installation than thick Ethernet because it was actually
thinner in diameter, which is where the name thin Ethernet
came from.It was still relatively challenging to install,
though, as it sometimes required what we call home runs, or
a direct run from a workstation back to a hub or concentrator.And
also adding users required a momentary interruption in the
network, because we actually had to cut or make a break in
a cable segment in order to add a new server or workstation.
So those are some of the limitations of early thin and thick
Ethernet networks.An improvement on thin and thick Ethernet
technology was adding hubs or concentrators into our network.
And this allowed us to use something known as UTP cabling,
or Unshielded Twisted Pair cabling.

As you can see indicated in the diagram
on the left, Ethernet is fundamentally what we call a shared
technology.And that is, all users of a given LAN segment are
fighting for the same amount of bandwidth. And this is very
similar to the cars you see in our diagram, here, all trying
to get onto the freeway at once.This is really what our frames,
or packets, do in our network as we're trying to make transmissions
on our Ethernet network. So, this is actually what's occurring
on our hub.Even though each device has its own cable segment
connecting into the hub, we're still all fighting for the
same fixed amount of bandwidth in the network.Some common
terms that we hear associated with the use of hubs, sometimes
we call these Ethernet concentrators, or Ethernet repeaters,
and they're basically self-contained Ethernet segments within
a box.So while physically it looks like everybody has their
own segment to their workstation, they're all interconnected
inside of this hub, so it's still a shared Ethernet technology.Also,
these are passive devices, meaning that they're virtually
transparent to the end users, the end users don't even know
that those devices exist, and they don't have any role in
terms of a forwarding decision in the network whatsoever,
they also don't provide any segmentation within the network
whatsoever.And this is basically because they work at Layer
1 in the OSI framework.
Collisions: Telltale Signs

A by-product that we have in any Ethernet
network is something called collisions. And this is a result
of the fundamental characteristic of how any Ethernet network
works.Basically, what happens in an Ethernet network is that
many stations are sharing the same segment. So what can happen
is any one of these stations can transmit at any given time.And
if 2 or more stations try to transmit at the same time, it's
going to result in what we call a collision. And this is actually
one of the early tell-tale signs that your Ethernet network
is becoming too congested. Or we simply have too many users
on the same segment.And when we get to a certain number of
collisions in the network, where they become excessive, this
is going to cause sluggish network response times, and a good
way to measure that is by the increasing number of user complaints
that are reported to the network manager.
Other Bandwidth Consumers

It's also important to understand fundamentally
how transmissions can occur in the network. There's basically
three different ways that we can communicate in the network.
The most common way is by way of unicast transmissions.And
when we make a unicast transmission, we basically have one
transmitter that's trying to reach one receiver, which is
by far the most common, or hopefully the most common form
of communication in our network.

Another way to communicate is with a mechanism
known as a broadcast. And that is when one transmitter is
trying to reach all receivers in the network.So, as you can
see in the diagram, in the middle, our server station is sending
out one message, and it's being received by everyone on that
particular segment.

The last mechanism we have is what is known
as a multicast.And a multicast is when one transmitter is
trying to reach, not everyone, but a subset or a group of
the entire segment.So as you can see in the bottom diagram,
we're reaching two stations, but there's one station that
doesn't need to participate, so he's not in our multicast
group. So those are the three basic ways that we can communicate
within our Local Area Network.
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